Crumb Colony › All 220 levels › Level 166 · Old Ox

Level 166 · Old Ox

Old Ox

Old Ox is level 166 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 103 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
Hard ending
Blocks
1292
Colors
8
Ant boxes
103
Mechanics
7 chained pair(s) · 1 golden key(s) · Spider web (54 bites) · Mystery boxes · 2 noodle(s)

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 166

About the dish

The old ox was tied up at the edge of the yard, slowly chewing grass and swishing the flies away with his tail. Grandpa said he was older than me and had ploughed the fields for more than ten years.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly light blue and green, the middle band is mostly orange and light blue, and the core is mostly orange and olive. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are light blue, orange and black.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

The spider web covers 30 cells in the middle band of the picture and needs 54 bites from soldier ants.

2 noodle(s) run through the picture, 42 cells in all. They can only be slurped from their ends, so they act as walls until an end is free and as tunnels after that.

Reading the tray

The tray starts with 103 boxes in 4 columns. At the start 4 of the 4 front boxes can bite right away: green (bites now), light blue (bites now), green (bites now) and green (bites now).

Chained pairs start in column 1–2, row 22, column 1–2, row 23, column 2–3, row 19, column 2–3, row 20, column 2–3, row 26, column 3–4, row 18 and column 3–4, row 22.

Locked boxes start in column 1, row 8.

25 mystery box(es) only show their color when they reach the front.

5 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 96 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending01234515101520253035404550556065707580859095
Boxes waiting in the slots before each tap · tap 1–96

Opening (taps 1–34): 35% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 35–69): 32% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.

Ending (taps 70–96): 33% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.

A key comes out before tap 11. The web breaks before tap 31. Chained pairs are taken at taps 70, 71, 75, 77, 83, 84 and 95.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

This level tightens toward the end and the last third jams most easily. Don't fill all five slots early; keep room for the inner colors that appear layer by layer at the finish.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Noodles are eaten only from an end with a white dot, never from the middle. Look for ends that are already free or about to be: slurping one opens a tunnel straight into the picture and can uncover inner colours early. A noodle with both ends buried is a wall until you dig to one of its ends.

Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Noodles · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 419
  2. Column 412
  3. Column 413
  4. Column 420
  5. Column 410
  6. Column 46
  7. Column 113
  8. Column 16
  9. Column 19
  10. Column 318
  11. Column 317
  12. Column 312
  13. Column 39
  14. Column 317
  15. Column 313
  16. Column 36
  17. Column 231
  18. Column 28
  19. Column 26
  20. Column 212
  21. Column 221
  22. Column 211
  23. Column 28
  24. Column 28
  25. Column 219
  26. Column 215
  27. Column 18
  28. Column 146
  29. Column 123
  30. Column 16
  31. Column 412
  32. Column 126
  33. Column 119
  34. Column 124
  35. Column 112
  36. Column 413
  37. Column 412
  38. Column 48
  39. Column 412
  40. Column 37
  41. Column 39
  42. Column 313
  43. Column 38
  44. Column 319
  45. Column 310
  46. Column 37
  47. Column 37
  48. Column 211
  49. Column 28
  50. Column 19
  51. Column 410
  52. Column 47
  53. Column 410
  54. Column 49
  55. Column 421
  56. Column 27
  57. Column 26
  58. Column 210
  59. Column 248
  60. Column 117
  61. Column 111
  62. Column 121
  63. Column 18
  64. Column 19
  65. Column 47
  66. Column 310
  67. Column 312
  68. Column 213
  69. Column 214
  70. Column 311 + Column 412
  71. Column 213 + Column 310
  72. Column 412
  73. Column 41
  74. Column 48
  75. Column 25 + Column 38
  76. Column 35
  77. Column 38 + Column 417
  78. Column 210
  79. Column 113
  80. Column 110
  81. Column 16
  82. Column 15
  83. Column 12 + Column 213
  84. Column 111 + Column 211
  85. Column 118
  86. Column 413
  87. Column 46
  88. Column 410
  89. Column 458
  90. Column 310
  91. Column 27
  92. Column 234
  93. Column 39
  94. Column 329
  95. Column 226 + Column 39
  96. Column 18

Level 166 questions

How many taps does level 166 take?

The verified solution clears it in 96 taps, and 7 of them take a chained pair.

Where is level 166 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. It gets tighter toward the end, don't burn all your slots.

Do I need boosters for level 166?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.