Level 50 · Fish and Chips
Fish and Chips is level 50 of Crumb Colony. The pixel picture has 616 blocks in 10 colors, the tray holds 43 ant boxes, and the difficulty is Expert.
- Difficulty
- Expert
- Pacing
- All the way
- Blocks
- 616
- Colors
- 10
- Ant boxes
- 43
- Mechanics
- 4 chained pair(s) · 2 golden key(s) · Ice · Spider web (28 bites) · Mystery boxes · Conveyor tray (every 3 taps)
About the dish
British fish and chips: a golden battered fillet and thick chips with a lemon wedge and a dollop of mushy peas.
How the picture comes apart
From the frame to the center the picture is 12 layers deep. The outer ring is mostly navy and red, the middle band is mostly black and cream, and the core is mostly cream and tan. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are navy, red and black.
The 2 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.
The spider web covers 20 cells in the core of the picture and needs 28 bites from soldier ants.
11% of the blocks are frozen and take two bites each.
Reading the tray
The tray starts with 43 boxes in 4 columns. At the start 1 of the 4 front boxes can bite right away: tan (has to wait), gold (has to wait), black (bites now) and red (has to wait).
Chained pairs start in column 1–2, row 8, column 2–3, row 3, column 2–3, row 6 and column 3–4, row 5.
Locked boxes start in column 1, row 1 and column 3, row 11.
10 mystery box(es) only show their color when they reach the front.
The tray is a conveyor: every 3 taps the front row shifts one column to the right, and the rightmost box wraps around to the left.
3 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 39 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–11): 35% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Middle (taps 12–20): 32% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Ending (taps 21–39): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.
A key comes out before tap 4. A key comes out before tap 13. The web breaks before tap 36. Chained pairs are taken at taps 5, 11, 14 and 24.
How hard is it?
Two test players attempted this level many times: a cautious one that only sends colors it can use right away cleared it 13% of the time, and a look-ahead one that tries each option before committing cleared it 33% of the time. Most of their failed attempts jammed in the ending.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Ice blocks take two bites, so one block uses two ants. Icy areas are eaten slowly and the matching boxes stay in their slots a little longer.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
The conveyor moves the front row one column to the right every few taps. Before a turn, take the color you need if it is about to slide away; a box you don't want yet may be moved aside for you. Locked boxes and chained pairs stay put.
Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Ice blocks · Spider webs and soldier ants · Conveyor tray · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 312
- Column 312
- Column 220
- Column 213
- Column 215 + Column 311
- Column 39
- Column 423
- Column 42
- Column 413
- Column 411
- Column 3108 + Column 443
- Column 210
- Column 218
- Column 212 + Column 322
- Column 319
- Column 112
- Column 122
- Column 17
- Column 11
- Column 137
- Column 116
- Column 217
- Column 111
- Column 16 + Column 21
- Column 224
- Column 213
- Column 314
- Column 32
- Column 317
- Column 44
- Column 424
- Column 414
- Column 415
- Column 428
- Column 43
- Column 111
- Column 210
- Column 115
- Column 314
Level 50 questions
How many taps does level 50 take?
The verified solution clears it in 39 taps, and 4 of them take a chained pair.
Where is level 50 hardest?
Most failed attempts jam in the ending. Tight from start to finish, think through every tap.
Do I need boosters for level 50?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.