Level 320 · Harbor Departure
Harbor Departure is level 320 of Crumb Colony. The pixel picture has 1288 blocks in 11 colors, the tray holds 112 ant boxes, and the difficulty is Expert.
- Difficulty
- Expert
- Pacing
- All the way
- Blocks
- 1288
- Colors
- 11
- Ant boxes
- 112
- Mechanics
- 2 golden key(s) · Ice · Spider web (45 bites) · Mystery boxes · 1 noodle(s)
Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.
Play level 320About the dish
On the morning the fishing ban ends, firecrackers go off and the boats leave the harbor one after another.
How the picture comes apart
From the frame to the center the picture is 18 layers deep. The outer ring is mostly black and tan, the middle band is mostly black and orange, and the core is mostly black and white. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are black, orange and teal.
The 2 golden key(s) are buried in the outer ring of the picture, so the locks they open come into play early.
The spider web covers 30 cells in the core of the picture and needs 45 bites from soldier ants.
3% of the blocks are frozen and take two bites each.
1 noodle(s) run through the picture, 44 cells in all. They can only be slurped from their ends, so they act as walls until an end is free and as tunnels after that.
Reading the tray
The tray starts with 112 boxes in 4 columns. At the start 4 of the 4 front boxes can bite right away: tan (bites now), teal (bites now), orange (bites now) and tan (bites now).
Locked boxes start in column 2, row 26.
53 mystery box(es) only show their color when they reach the front.
3 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 111 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–36): 33% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.
Middle (taps 37–72): 36% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Ending (taps 73–111): 30% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.
A key comes out before tap 45. A key comes out before tap 87. The web breaks before tap 91.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Ice blocks take two bites, so one block uses two ants. Icy areas are eaten slowly and the matching boxes stay in their slots a little longer.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
Noodles are eaten only from an end with a white dot, never from the middle. Look for ends that are already free or about to be: slurping one opens a tunnel straight into the picture and can uncover inner colours early. A noodle with both ends buried is a wall until you dig to one of its ends.
Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Ice blocks · Spider webs and soldier ants · Noodles · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 29
- Column 29
- Column 215
- Column 213
- Column 23
- Column 27
- Column 213
- Column 27
- Column 213
- Column 29
- Column 216
- Column 211
- Column 27
- Column 212
- Column 231
- Column 27
- Column 211
- Column 220
- Column 210
- Column 220
- Column 27
- Column 28
- Column 416
- Column 39
- Column 310
- Column 111
- Column 314
- Column 310
- Column 311
- Column 38
- Column 330
- Column 313
- Column 314
- Column 311
- Column 319
- Column 310
- Column 38
- Column 310
- Column 316
- Column 38
- Column 37
- Column 37
- Column 311
- Column 327
- Column 316
- Column 113
- Column 116
- Column 116
- Column 124
- Column 19
- Column 48
- Column 413
- Column 415
- Column 49
- Column 415
- Column 47
- Column 48
- Column 410
- Column 411
- Column 416
- Column 412
- Column 410
- Column 414
- Column 411
- Column 414
- Column 414
- Column 413
- Column 413
- Column 414
- Column 47
- Column 45
- Column 426
- Column 414
- Column 415
- Column 115
- Column 111
- Column 19
- Column 19
- Column 113
- Column 113
- Column 114
- Column 116
- Column 19
- Column 119
- Column 111
- Column 116
- Column 115
- Column 17
- Column 112
- Column 115
- Column 38
- Column 313
- Column 321
- Column 321
- Column 312
- Column 116
- Column 111
- Column 116
- Column 212
- Column 14
- Column 114
- Column 214
- Column 225
- Column 27
- Column 43
- Column 211
- Column 35
- Column 39
- Column 48
- Column 29
- Column 16
Level 320 questions
How many taps does level 320 take?
The verified solution clears it in 111 taps.
Where is level 320 hardest?
It rarely jams at all; the challenge is keeping a steady rhythm. Tight from start to finish, think through every tap.
Do I need boosters for level 320?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.