Crumb Colony › All 240 levels › Level 260 · Street Corner Stalls

Level 260 · Street Corner Stalls

Street Corner Stalls

Street Corner Stalls is level 260 of Crumb Colony. The pixel picture has 1284 blocks in 12 colors, the tray holds 99 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
All the way
Blocks
1284
Colors
12
Ant boxes
99
Mechanics
3 golden key(s) · Spider web (59 bites) · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 260

About the dish

As dusk fell, the street corner came alive: little carts, a popcorn cannon and steaming stoves, with all kinds of smells drifting under the streetlights. Clutching a few coins, I ate my way from one end to the other, while the ants at my feet lined up to collect the crumbs I dropped.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly navy and tan, the middle band is mostly navy and black, and the core is mostly brown and black. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are navy, black and tan.

The 3 golden key(s) are buried in the outer ring of the picture, so the locks they open come into play early.

The spider web covers 30 cells in the core of the picture and needs 59 bites from soldier ants.

Reading the tray

The tray starts with 99 boxes in 4 columns. At the start 4 of the 4 front boxes can bite right away: navy (bites now), navy (bites now), black (bites now) and black (bites now).

Locked boxes start in column 1, row 21.

45 mystery box(es) only show their color when they reach the front.

5 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 98 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending01234515101520253035404550556065707580859095
Boxes waiting in the slots before each tap · tap 1–98

Opening (taps 1–29): 35% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.

Middle (taps 30–66): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Ending (taps 67–98): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

A key comes out before tap 4. A key comes out before tap 30. The web breaks before tap 97.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Spider webs and soldier ants · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 210
  2. Column 217
  3. Column 26
  4. Column 211
  5. Column 216
  6. Column 28
  7. Column 27
  8. Column 28
  9. Column 29
  10. Column 216
  11. Column 210
  12. Column 247
  13. Column 232
  14. Column 28
  15. Column 214
  16. Column 226
  17. Column 213
  18. Column 217
  19. Column 27
  20. Column 210
  21. Column 118
  22. Column 114
  23. Column 110
  24. Column 111
  25. Column 19
  26. Column 18
  27. Column 18
  28. Column 111
  29. Column 37
  30. Column 313
  31. Column 37
  32. Column 313
  33. Column 38
  34. Column 310
  35. Column 311
  36. Column 310
  37. Column 313
  38. Column 38
  39. Column 311
  40. Column 310
  41. Column 18
  42. Column 17
  43. Column 17
  44. Column 113
  45. Column 110
  46. Column 115
  47. Column 112
  48. Column 19
  49. Column 133
  50. Column 112
  51. Column 18
  52. Column 115
  53. Column 115
  54. Column 19
  55. Column 114
  56. Column 127
  57. Column 39
  58. Column 316
  59. Column 37
  60. Column 315
  61. Column 37
  62. Column 311
  63. Column 341
  64. Column 413
  65. Column 49
  66. Column 414
  67. Column 413
  68. Column 414
  69. Column 18
  70. Column 247
  71. Column 223
  72. Column 225
  73. Column 27
  74. Column 224
  75. Column 48
  76. Column 424
  77. Column 413
  78. Column 414
  79. Column 48
  80. Column 411
  81. Column 410
  82. Column 415
  83. Column 411
  84. Column 429
  85. Column 413
  86. Column 424
  87. Column 49
  88. Column 410
  89. Column 416
  90. Column 49
  91. Column 412
  92. Column 414
  93. Column 322
  94. Column 313
  95. Column 32
  96. Column 313
  97. Column 31
  98. Column 313

Level 260 questions

How many taps does level 260 take?

The verified solution clears it in 98 taps.

Where is level 260 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Tight from start to finish, think through every tap.

Do I need boosters for level 260?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.