Crumb Colony › All 220 levels › Level 140 · Scarecrow

Level 140 · Scarecrow

Scarecrow

Scarecrow is level 140 of Crumb Colony. The pixel picture has 1292 blocks in 9 colors, the tray holds 91 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
All the way
Blocks
1292
Colors
9
Ant boxes
91
Mechanics
7 chained pair(s) · 1 golden key(s) · Spider web (54 bites) · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 140

About the dish

The scarecrow in the middle of the field, in a torn straw hat, holds out its arms to scare the sparrows. The sparrows stopped being afraid long ago, but the ants still bustle in and out around its feet.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly tan and orange, the middle band is mostly tan and black, and the core is mostly red and black. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are tan, orange and black.

The 1 golden key(s) are buried in the outer ring of the picture, so the locks they open come into play early.

The spider web covers 30 cells in the core of the picture and needs 54 bites from soldier ants.

Reading the tray

The tray starts with 91 boxes in 4 columns. At the start 3 of the 4 front boxes can bite right away: red (has to wait), orange (bites now), black (bites now) and tan (bites now).

Chained pairs start in column 1–2, row 5, column 2–3, row 13, column 2–3, row 15, column 2–3, row 20, column 3–4, row 5, column 3–4, row 19 and column 3–4, row 21.

Locked boxes start in column 1, row 9.

32 mystery box(es) only show their color when they reach the front.

5 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 84 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending01234515101520253035404550556065707580
Boxes waiting in the slots before each tap · tap 1–84

Opening (taps 1–28): 36% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.

Middle (taps 29–61): 34% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Ending (taps 62–84): 30% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

A key comes out before tap 4. The web breaks before tap 66. Chained pairs are taken at taps 9, 18, 58, 61, 72, 73 and 75.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 218
  2. Column 219
  3. Column 218
  4. Column 29
  5. Column 18
  6. Column 16
  7. Column 114
  8. Column 130
  9. Column 18 + Column 217
  10. Column 423
  11. Column 410
  12. Column 410
  13. Column 413
  14. Column 311
  15. Column 313
  16. Column 310
  17. Column 311
  18. Column 39 + Column 416
  19. Column 414
  20. Column 413
  21. Column 48
  22. Column 411
  23. Column 462
  24. Column 48
  25. Column 419
  26. Column 417
  27. Column 49
  28. Column 439
  29. Column 212
  30. Column 22
  31. Column 212
  32. Column 213
  33. Column 213
  34. Column 216
  35. Column 314
  36. Column 317
  37. Column 18
  38. Column 118
  39. Column 110
  40. Column 115
  41. Column 113
  42. Column 116
  43. Column 19
  44. Column 112
  45. Column 124
  46. Column 119
  47. Column 114
  48. Column 116
  49. Column 18
  50. Column 116
  51. Column 114
  52. Column 218
  53. Column 39
  54. Column 315
  55. Column 38
  56. Column 37
  57. Column 318
  58. Column 29 + Column 325
  59. Column 22
  60. Column 37
  61. Column 25 + Column 341
  62. Column 214
  63. Column 25
  64. Column 241
  65. Column 211
  66. Column 44
  67. Column 44
  68. Column 416
  69. Column 330
  70. Column 315
  71. Column 32
  72. Column 318 + Column 410
  73. Column 211 + Column 313
  74. Column 412
  75. Column 314 + Column 48
  76. Column 26
  77. Column 215
  78. Column 415
  79. Column 110
  80. Column 18
  81. Column 214
  82. Column 452
  83. Column 116
  84. Column 334

Level 140 questions

How many taps does level 140 take?

The verified solution clears it in 84 taps, and 7 of them take a chained pair.

Where is level 140 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Tight from start to finish, think through every tap.

Do I need boosters for level 140?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.