Crumb Colony › All 240 levels › Level 417 · Sachima

Level 417 · Sachima

Sachima

Sachima is level 417 of Crumb Colony. The pixel picture has 1292 blocks in 9 colors, the tray holds 87 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
All the way
Blocks
1292
Colors
9
Ant boxes
87
Mechanics
1 golden key(s) · Spider web (45 bites) · Number blocks · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 417

About the dish

Packed for the journey: fried egg-dough strands pressed with syrup into golden squares, studded with raisins and sesame.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly navy, the middle band is mostly yellow and lavender, and the core is mostly yellow and orange. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are yellow, lavender and navy.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

The spider web covers 30 cells in the middle band of the picture and needs 45 bites from soldier ants.

1 number block(s) take 36 bites in total.

Reading the tray

The tray starts with 87 boxes in 4 columns. At the start 1 of the 4 front boxes can bite right away: yellow (has to wait), black (bites now), orange (has to wait) and yellow (has to wait).

Locked boxes start in column 4, row 13.

37 mystery box(es) only show their color when they reach the front.

4 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 87 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending0123451510152025303540455055606570758085
Boxes waiting in the slots before each tap · tap 1–87

Opening (taps 1–25): 34% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 26–55): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

Ending (taps 56–87): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

A key comes out before tap 9. The web breaks before tap 74.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Number blocks take many bites; the number is how many remain. They can be bitten as soon as any side is exposed, and several boxes of that color can work on one at once.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Spider webs and soldier ants · Number blocks · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 111
  2. Column 133
  3. Column 117
  4. Column 117
  5. Column 125
  6. Column 314
  7. Column 39
  8. Column 367
  9. Column 318
  10. Column 316
  11. Column 325
  12. Column 315
  13. Column 311
  14. Column 327
  15. Column 110
  16. Column 115
  17. Column 117
  18. Column 116
  19. Column 115
  20. Column 116
  21. Column 115
  22. Column 18
  23. Column 116
  24. Column 113
  25. Column 116
  26. Column 19
  27. Column 124
  28. Column 18
  29. Column 148
  30. Column 214
  31. Column 239
  32. Column 212
  33. Column 22
  34. Column 214
  35. Column 22
  36. Column 216
  37. Column 211
  38. Column 28
  39. Column 213
  40. Column 210
  41. Column 218
  42. Column 212
  43. Column 310
  44. Column 32
  45. Column 39
  46. Column 318
  47. Column 37
  48. Column 38
  49. Column 325
  50. Column 315
  51. Column 328
  52. Column 38
  53. Column 39
  54. Column 411
  55. Column 422
  56. Column 49
  57. Column 410
  58. Column 43
  59. Column 417
  60. Column 49
  61. Column 410
  62. Column 410
  63. Column 49
  64. Column 463
  65. Column 415
  66. Column 48
  67. Column 411
  68. Column 413
  69. Column 418
  70. Column 212
  71. Column 29
  72. Column 221
  73. Column 310
  74. Column 216
  75. Column 235
  76. Column 210
  77. Column 214
  78. Column 429
  79. Column 411
  80. Column 411
  81. Column 45
  82. Column 410
  83. Column 213
  84. Column 212
  85. Column 414
  86. Column 14
  87. Column 18

Level 417 questions

How many taps does level 417 take?

The verified solution clears it in 87 taps.

Where is level 417 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Tight from start to finish, think through every tap.

Do I need boosters for level 417?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.