Crumb Colony › All 220 levels › Level 134 · Snail

Level 134 · Snail

Snail

Snail is level 134 of Crumb Colony. The pixel picture has 1292 blocks in 7 colors, the tray holds 82 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
Waves
Blocks
1292
Colors
7
Ant boxes
82
Mechanics
7 chained pair(s) · 1 golden key(s) · Spider web (54 bites) · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 134

About the dish

After rain a snail climbed up onto the field path, carrying its house slowly and leaving a shiny trail behind. Touch a feeler and it pulls right back into its shell.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly mint and green, the middle band is mostly orange and grey, and the core is mostly orange and brown. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are mint, green and orange.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

The spider web covers 30 cells in the outer ring of the picture and needs 54 bites from soldier ants.

Reading the tray

The tray starts with 82 boxes in 4 columns. At the start 3 of the 4 front boxes can bite right away: mint (bites now), mint (bites now), mint (bites now) and green (has to wait).

Chained pairs start in column 1–2, row 4, column 1–2, row 6, column 1–2, row 18, column 2–3, row 5, column 2–3, row 14, column 2–3, row 16 and column 3–4, row 4.

Locked boxes start in column 4, row 16.

23 mystery box(es) only show their color when they reach the front.

5 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 75 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending012345151015202530354045505560657075
Boxes waiting in the slots before each tap · tap 1–75

Opening (taps 1–22): 34% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.

Middle (taps 23–48): 34% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.

Ending (taps 49–75): 33% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.

A key comes out before tap 31. The web breaks before tap 24. Chained pairs are taken at taps 7, 16, 17, 19, 59, 62 and 64.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

Pressure comes in waves: the opening and the ending are tight, the middle is a breather. Use the middle to clear slots and bring chained or locked boxes to the front.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 414
  2. Column 435
  3. Column 338
  4. Column 413
  5. Column 310
  6. Column 333
  7. Column 318 + Column 433
  8. Column 410
  9. Column 451
  10. Column 231
  11. Column 216
  12. Column 218
  13. Column 111
  14. Column 110
  15. Column 18
  16. Column 19 + Column 210
  17. Column 211 + Column 324
  18. Column 115
  19. Column 19 + Column 211
  20. Column 317
  21. Column 315
  22. Column 39
  23. Column 310
  24. Column 110
  25. Column 114
  26. Column 112
  27. Column 120
  28. Column 19
  29. Column 413
  30. Column 416
  31. Column 250
  32. Column 49
  33. Column 417
  34. Column 416
  35. Column 445
  36. Column 48
  37. Column 416
  38. Column 410
  39. Column 420
  40. Column 49
  41. Column 413
  42. Column 429
  43. Column 118
  44. Column 143
  45. Column 18
  46. Column 113
  47. Column 12
  48. Column 116
  49. Column 26
  50. Column 210
  51. Column 217
  52. Column 216
  53. Column 218
  54. Column 28
  55. Column 35
  56. Column 325
  57. Column 37
  58. Column 310
  59. Column 24 + Column 317
  60. Column 28
  61. Column 317
  62. Column 24 + Column 311
  63. Column 215
  64. Column 113 + Column 211
  65. Column 116
  66. Column 112
  67. Column 322
  68. Column 310
  69. Column 315
  70. Column 312
  71. Column 222
  72. Column 212
  73. Column 222
  74. Column 127
  75. Column 429

Level 134 questions

How many taps does level 134 take?

The verified solution clears it in 75 taps, and 7 of them take a chained pair.

Where is level 134 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Tight, then loose, then tight; tidy the back rows during the calm.

Do I need boosters for level 134?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.