Crumb Colony › All 220 levels › Level 133 · Mushrooms

Level 133 · Mushrooms

Mushrooms

Mushrooms is level 133 of Crumb Colony. The pixel picture has 1292 blocks in 7 colors, the tray holds 87 ant boxes, and the difficulty is Hard.

Difficulty
Hard
Pacing
Hard middle
Blocks
1292
Colors
7
Ant boxes
87
Mechanics
7 chained pair(s) · 1 golden key(s) · Spider web (54 bites) · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 133

About the dish

Red mushrooms with white spots popped up under the trees after rain, really pretty. The grown-ups said they were poisonous and never to eat them, so I just crouched down and looked.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly dark green and green, the middle band is mostly dark green and red, and the core is mostly red and dark red. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are dark green, green and tan.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

The spider web covers 30 cells in the middle band of the picture and needs 54 bites from soldier ants.

Reading the tray

The tray starts with 87 boxes in 4 columns. At the start 4 of the 4 front boxes can bite right away: tan (bites now), dark green (bites now), green (bites now) and dark green (bites now).

Chained pairs start in column 1–2, row 9, column 2–3, row 11, column 3–4, row 9, column 3–4, row 10, column 3–4, row 12, column 3–4, row 13 and column 3–4, row 14.

Locked boxes start in column 1, row 22.

18 mystery box(es) only show their color when they reach the front.

5 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 80 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending01234515101520253035404550556065707580
Boxes waiting in the slots before each tap · tap 1–80

Opening (taps 1–25): 34% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

Middle (taps 26–49): 35% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.

Ending (taps 50–80): 31% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.

A key comes out before tap 32. The web breaks before tap 70. Chained pairs are taken at taps 31, 32, 35, 37, 41, 42 and 43.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

The start is easy and the pressure builds in the middle. Use the calm opening to sort out the back rows and try to have two slots free before the middle phase.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 415
  2. Column 238
  3. Column 210
  4. Column 313
  5. Column 455
  6. Column 414
  7. Column 317
  8. Column 38
  9. Column 318
  10. Column 115
  11. Column 118
  12. Column 113
  13. Column 115
  14. Column 214
  15. Column 29
  16. Column 211
  17. Column 211
  18. Column 311
  19. Column 415
  20. Column 19
  21. Column 111
  22. Column 11
  23. Column 115
  24. Column 334
  25. Column 448
  26. Column 411
  27. Column 418
  28. Column 412
  29. Column 312
  30. Column 317
  31. Column 329 + Column 413
  32. Column 318 + Column 411
  33. Column 214
  34. Column 210
  35. Column 113 + Column 214
  36. Column 28
  37. Column 29 + Column 316
  38. Column 210
  39. Column 29
  40. Column 48
  41. Column 312 + Column 410
  42. Column 318 + Column 415
  43. Column 362 + Column 419
  44. Column 33
  45. Column 36
  46. Column 310
  47. Column 311
  48. Column 38
  49. Column 339
  50. Column 414
  51. Column 418
  52. Column 412
  53. Column 482
  54. Column 49
  55. Column 48
  56. Column 19
  57. Column 19
  58. Column 18
  59. Column 111
  60. Column 110
  61. Column 110
  62. Column 19
  63. Column 113
  64. Column 128
  65. Column 114
  66. Column 118
  67. Column 114
  68. Column 113
  69. Column 413
  70. Column 311
  71. Column 310
  72. Column 21
  73. Column 210
  74. Column 218
  75. Column 211
  76. Column 28
  77. Column 212
  78. Column 214
  79. Column 29
  80. Column 217

Level 133 questions

How many taps does level 133 take?

The verified solution clears it in 80 taps, and 7 of them take a chained pair.

Where is level 133 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Easy start, a squeeze in the middle, keep slots in reserve.

Do I need boosters for level 133?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.