Level 169 · White Rabbit
White Rabbit is level 169 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 90 ant boxes, and the difficulty is Expert.
- Difficulty
- Expert
- Pacing
- Hard opening
- Blocks
- 1292
- Colors
- 8
- Ant boxes
- 90
- Mechanics
- 7 chained pair(s) · 1 golden key(s) · Spider web (54 bites) · Mystery boxes · 3 noodle(s)
Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.
Play level 169About the dish
Grandma kept a little white rabbit for me in a corner of the yard, with red eyes and long ears. When I held out a carrot pulled from the vegetable patch, it clutched it in both front paws and crunched away without stopping.
How the picture comes apart
From the frame to the center the picture is 18 layers deep. The outer ring is mostly mint and green, the middle band is mostly white and mint, and the core is mostly white and mint. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are mint, white and black.
The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.
The spider web covers 30 cells in the core of the picture and needs 54 bites from soldier ants.
3 noodle(s) run through the picture, 47 cells in all. They can only be slurped from their ends, so they act as walls until an end is free and as tunnels after that.
Reading the tray
The tray starts with 90 boxes in 4 columns. At the start 3 of the 4 front boxes can bite right away: green (bites now), dark green (bites now), black (bites now) and grey (has to wait).
Chained pairs start in column 1–2, row 3, column 1–2, row 5, column 1–2, row 6, column 1–2, row 7, column 2–3, row 8, column 3–4, row 4 and column 3–4, row 5.
Locked boxes start in column 1, row 20.
19 mystery box(es) only show their color when they reach the front.
5 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 83 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–25): 35% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Middle (taps 26–49): 34% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Ending (taps 50–83): 31% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.
A key comes out before tap 38. The web breaks before tap 73. Chained pairs are taken at taps 7, 8, 32, 35, 36, 37 and 38.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
The opening is the hardest part here: the outer ring needs several colors at once and the front rows are scrambled. Only send colors that can bite right away during the first taps, even if it feels slow.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
Noodles are eaten only from an end with a white dot, never from the middle. Look for ends that are already free or about to be: slurping one opens a tunnel straight into the picture and can uncover inner colours early. A noodle with both ends buried is a wall until you dig to one of its ends.
Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Noodles · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 47
- Column 415
- Column 411
- Column 310
- Column 38
- Column 37
- Column 329 + Column 430
- Column 38 + Column 439
- Column 414
- Column 425
- Column 411
- Column 412
- Column 414
- Column 415
- Column 49
- Column 49
- Column 423
- Column 413
- Column 48
- Column 433
- Column 413
- Column 440
- Column 415
- Column 410
- Column 426
- Column 19
- Column 312
- Column 39
- Column 214
- Column 28
- Column 114
- Column 113 + Column 212
- Column 218
- Column 135
- Column 110 + Column 214
- Column 114 + Column 27
- Column 113 + Column 234
- Column 213 + Column 312
- Column 321
- Column 312
- Column 311
- Column 311
- Column 37
- Column 377
- Column 314
- Column 313
- Column 31
- Column 39
- Column 333
- Column 314
- Column 38
- Column 315
- Column 29
- Column 214
- Column 218
- Column 29
- Column 210
- Column 29
- Column 214
- Column 27
- Column 210
- Column 223
- Column 214
- Column 219
- Column 27
- Column 211
- Column 116
- Column 17
- Column 112
- Column 12
- Column 113
- Column 111
- Column 111
- Column 110
- Column 110
- Column 19
- Column 113
- Column 111
- Column 18
- Column 112
- Column 116
- Column 140
- Column 210
Level 169 questions
How many taps does level 169 take?
The verified solution clears it in 83 taps, and 7 of them take a chained pair.
Where is level 169 hardest?
It rarely jams at all; the challenge is keeping a steady rhythm. Tough choices from the first taps, steady the start.
Do I need boosters for level 169?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.