Level 160 · Water Wheel
Water Wheel is level 160 of Crumb Colony. The pixel picture has 1288 blocks in 8 colors, the tray holds 117 ant boxes, and the difficulty is Expert.
- Difficulty
- Expert
- Pacing
- All the way
- Blocks
- 1288
- Colors
- 8
- Ant boxes
- 117
- Mechanics
- 8 chained pair(s) · 2 golden key(s) · Spider web (59 bites) · Mystery boxes
Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.
Play level 160About the dish
The wooden water wheel in the bend of the creek creaked round and round, lifting the water into the fields one bucket at a time. I sat beside it and watched all summer, and it never once stopped.
How the picture comes apart
From the frame to the center the picture is 18 layers deep. The outer ring is mostly mint and light blue, the middle band is mostly mint and black, and the core is mostly mint and dark brown. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are mint, black and light blue.
The 2 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.
The spider web covers 30 cells in the outer ring of the picture and needs 59 bites from soldier ants.
Reading the tray
The tray starts with 117 boxes in 4 columns. At the start 1 of the 4 front boxes can bite right away: light blue (bites now), green (has to wait), green (has to wait) and green (has to wait).
Chained pairs start in column 1–2, row 7, column 2–3, row 2, column 2–3, row 5, column 2–3, row 19, column 3–4, row 11, column 3–4, row 18, column 3–4, row 26 and column 3–4, row 29.
Locked boxes start in column 1, row 15 and column 2, row 12.
49 mystery box(es) only show their color when they reach the front.
6 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 109 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–37): 34% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.
Middle (taps 38–72): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.
Ending (taps 73–109): 33% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.
A key comes out before tap 34. A key comes out before tap 38. The web breaks before tap 17. Chained pairs are taken at taps 11, 16, 24, 35, 63, 64, 99 and 104.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 416
- Column 411
- Column 410
- Column 49
- Column 413
- Column 413
- Column 48
- Column 417
- Column 212
- Column 312
- Column 21 + Column 318
- Column 212
- Column 213
- Column 311
- Column 311
- Column 28 + Column 39
- Column 127
- Column 17
- Column 113
- Column 111
- Column 16
- Column 110
- Column 29
- Column 17 + Column 213
- Column 131
- Column 19
- Column 312
- Column 34
- Column 123
- Column 39
- Column 39
- Column 311
- Column 416
- Column 411
- Column 36 + Column 410
- Column 319
- Column 323
- Column 312
- Column 36
- Column 311
- Column 27
- Column 29
- Column 29
- Column 210
- Column 212
- Column 49
- Column 410
- Column 112
- Column 16
- Column 115
- Column 18
- Column 222
- Column 214
- Column 220
- Column 27
- Column 26
- Column 23
- Column 36
- Column 412
- Column 410
- Column 46
- Column 48
- Column 313 + Column 446
- Column 221 + Column 38
- Column 110
- Column 19
- Column 218
- Column 28
- Column 311
- Column 38
- Column 211
- Column 18
- Column 18
- Column 19
- Column 413
- Column 48
- Column 418
- Column 411
- Column 410
- Column 410
- Column 131
- Column 16
- Column 17
- Column 112
- Column 111
- Column 211
- Column 34
- Column 313
- Column 311
- Column 313
- Column 110
- Column 16
- Column 412
- Column 211
- Column 213
- Column 212
- Column 113
- Column 113
- Column 31 + Column 411
- Column 410
- Column 412
- Column 36
- Column 36
- Column 38 + Column 413
- Column 116
- Column 21
- Column 216
- Column 310
- Column 220
Level 160 questions
How many taps does level 160 take?
The verified solution clears it in 109 taps, and 8 of them take a chained pair.
Where is level 160 hardest?
It rarely jams at all; the challenge is keeping a steady rhythm. Tight from start to finish, think through every tap.
Do I need boosters for level 160?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.