Level 58 · Curry and Naan
Curry and Naan is level 58 of Crumb Colony. The pixel picture has 564 blocks in 11 colors, the tray holds 52 ant boxes, and the difficulty is Hard.
- Difficulty
- Hard
- Pacing
- Hard ending
- Blocks
- 564
- Colors
- 11
- Ant boxes
- 52
- Mechanics
- 4 chained pair(s) · 2 golden key(s) · Ice · Spider web (30 bites) · Mystery boxes · Conveyor tray (every 3 taps)
About the dish
An Indian curry with chunks of meat and vegetables in a spiced orange sauce, served with a piece of naan bread.
How the picture comes apart
From the frame to the center the picture is 11 layers deep. The outer ring is mostly dark red and gold, the middle band is mostly orange and mint, and the core is mostly orange and white. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are dark red, orange and mint.
The 2 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.
The spider web covers 20 cells in the core of the picture and needs 30 bites from soldier ants.
11% of the blocks are frozen and take two bites each.
Reading the tray
The tray starts with 52 boxes in 4 columns. At the start 3 of the 4 front boxes can bite right away: dark red (bites now), dark red (bites now), green (has to wait) and dark red (bites now).
Chained pairs start in column 1–2, row 9, column 2–3, row 11, column 3–4, row 9 and column 3–4, row 13.
Locked boxes start in column 1, row 6 and column 4, row 10.
5 mystery box(es) only show their color when they reach the front.
The tray is a conveyor: every 3 taps the front row shifts one column to the right, and the rightmost box wraps around to the left.
3 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 48 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–12): 34% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.
Middle (taps 13–31): 35% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.
Ending (taps 32–48): 31% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.
A key comes out before tap 13. A key comes out before tap 21. The web breaks before tap 36. Chained pairs are taken at taps 25, 36, 39 and 48.
How hard is it?
Two test players attempted this level many times: a cautious one that only sends colors it can use right away cleared it 27% of the time, and a look-ahead one that tries each option before committing cleared it 48% of the time. Most of their failed attempts jammed in the ending.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
This level tightens toward the end and the last third jams most easily. Don't fill all five slots early; keep room for the inner colors that appear layer by layer at the finish.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Ice blocks take two bites, so one block uses two ants. Icy areas are eaten slowly and the matching boxes stay in their slots a little longer.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
The conveyor moves the front row one column to the right every few taps. Before a turn, take the color you need if it is about to slide away; a box you don't want yet may be moved aside for you. Locked boxes and chained pairs stay put.
Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Ice blocks · Spider webs and soldier ants · Conveyor tray · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 440
- Column 233
- Column 26
- Column 324
- Column 218
- Column 317
- Column 12
- Column 16
- Column 128
- Column 19
- Column 110
- Column 424
- Column 421
- Column 46
- Column 414
- Column 417
- Column 412
- Column 45
- Column 311
- Column 315
- Column 314
- Column 31
- Column 39
- Column 312
- Column 35 + Column 44
- Column 48
- Column 47
- Column 127
- Column 218
- Column 24
- Column 217
- Column 210
- Column 215
- Column 110
- Column 115
- Column 112 + Column 215
- Column 39
- Column 214
- Column 21 + Column 39
- Column 216
- Column 212
- Column 12
- Column 16
- Column 15
- Column 118
- Column 416
- Column 39
- Column 31 + Column 415
Level 58 questions
How many taps does level 58 take?
The verified solution clears it in 48 taps, and 4 of them take a chained pair.
Where is level 58 hardest?
Most failed attempts jam in the ending. It gets tighter toward the end, don't burn all your slots.
Do I need boosters for level 58?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.