Crumb Colony › All 240 levels › Level 227 · Little Ghost

Level 227 · Little Ghost

Little Ghost

Little Ghost is level 227 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 87 ant boxes, and the difficulty is Hard.

Difficulty
Hard
Pacing
Hard ending
Blocks
1292
Colors
8
Ant boxes
87
Mechanics
1 golden key(s) · Ice · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 227

About the dish

A little white ghost floating along with round eyes and an open mouth, looking more surprised than scary.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly navy and blue, the middle band is mostly white and lavender, and the core is mostly white and navy. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are navy, white and lavender.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

12% of the blocks are frozen and take two bites each.

Reading the tray

The tray starts with 87 boxes in 4 columns, and none of the 4 front boxes can bite right away: white (has to wait), navy (has to wait), pink (has to wait) and lavender (has to wait). The first taps have to dig.

21 mystery box(es) only show their color when they reach the front.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 87 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending0123451510152025303540455055606570758085
Boxes waiting in the slots before each tap · tap 1–87

Opening (taps 1–28): 34% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 29–54): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

Ending (taps 55–87): 33% of the blocks are eaten, with up to 0 of the 5 slots holding a box that is waiting.

A key comes out before tap 13.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

This level tightens toward the end and the last third jams most easily. Don't fill all five slots early; keep room for the inner colors that appear layer by layer at the finish.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Ice blocks take two bites, so one block uses two ants. Icy areas are eaten slowly and the matching boxes stay in their slots a little longer.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Ice blocks · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 48
  2. Column 411
  3. Column 44
  4. Column 415
  5. Column 410
  6. Column 427
  7. Column 414
  8. Column 429
  9. Column 414
  10. Column 49
  11. Column 428
  12. Column 49
  13. Column 416
  14. Column 49
  15. Column 410
  16. Column 49
  17. Column 420
  18. Column 415
  19. Column 416
  20. Column 489
  21. Column 49
  22. Column 35
  23. Column 38
  24. Column 323
  25. Column 332
  26. Column 315
  27. Column 310
  28. Column 323
  29. Column 316
  30. Column 37
  31. Column 36
  32. Column 381
  33. Column 210
  34. Column 222
  35. Column 27
  36. Column 28
  37. Column 212
  38. Column 19
  39. Column 112
  40. Column 110
  41. Column 112
  42. Column 122
  43. Column 128
  44. Column 122
  45. Column 115
  46. Column 111
  47. Column 113
  48. Column 111
  49. Column 114
  50. Column 170
  51. Column 115
  52. Column 111
  53. Column 114
  54. Column 125
  55. Column 213
  56. Column 23
  57. Column 27
  58. Column 226
  59. Column 231
  60. Column 312
  61. Column 37
  62. Column 338
  63. Column 213
  64. Column 215
  65. Column 210
  66. Column 231
  67. Column 238
  68. Column 213
  69. Column 211
  70. Column 29
  71. Column 215
  72. Column 29
  73. Column 112
  74. Column 19
  75. Column 312
  76. Column 316
  77. Column 313
  78. Column 310
  79. Column 322
  80. Column 316
  81. Column 314
  82. Column 36
  83. Column 18
  84. Column 13
  85. Column 217
  86. Column 210
  87. Column 412

Level 227 questions

How many taps does level 227 take?

The verified solution clears it in 87 taps.

Where is level 227 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. It gets tighter toward the end, don't burn all your slots.

Do I need boosters for level 227?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.