Crumb Colony › All 240 levels › Level 272 · Rolling Donkey

Level 272 · Rolling Donkey

Rolling Donkey

Rolling Donkey is level 272 of Crumb Colony. The pixel picture has 1292 blocks in 9 colors, the tray holds 86 ant boxes, and the difficulty is Hard.

Difficulty
Hard
Pacing
Hard ending
Blocks
1292
Colors
9
Ant boxes
86
Mechanics
1 golden key(s) · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 272

About the dish

Sticky rice rolled around red bean paste and tumbled in toasted soybean flour; cut open it shows a red and white swirl, and every bite tastes of toasted beans.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly dark brown, the middle band is mostly dark brown and light blue, and the core is mostly light blue and tan. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are dark brown, light blue and tan.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

Reading the tray

The tray starts with 86 boxes in 4 columns. At the start 2 of the 4 front boxes can bite right away: cream (has to wait), light blue (has to wait), dark brown (bites now) and dark brown (bites now).

Locked boxes start in column 4, row 17.

24 mystery box(es) only show their color when they reach the front.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 86 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending0123451510152025303540455055606570758085
Boxes waiting in the slots before each tap · tap 1–86

Opening (taps 1–26): 34% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 27–53): 33% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.

Ending (taps 54–86): 33% of the blocks are eaten, with up to 1 of the 5 slots holding a box that is waiting.

A key comes out before tap 14.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

This level tightens toward the end and the last third jams most easily. Don't fill all five slots early; keep room for the inner colors that appear layer by layer at the finish.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 314
  2. Column 414
  3. Column 472
  4. Column 48
  5. Column 49
  6. Column 413
  7. Column 420
  8. Column 47
  9. Column 455
  10. Column 410
  11. Column 412
  12. Column 415
  13. Column 424
  14. Column 410
  15. Column 47
  16. Column 414
  17. Column 213
  18. Column 24
  19. Column 214
  20. Column 216
  21. Column 27
  22. Column 228
  23. Column 28
  24. Column 214
  25. Column 29
  26. Column 236
  27. Column 212
  28. Column 219
  29. Column 28
  30. Column 210
  31. Column 217
  32. Column 221
  33. Column 213
  34. Column 213
  35. Column 213
  36. Column 19
  37. Column 110
  38. Column 123
  39. Column 128
  40. Column 111
  41. Column 112
  42. Column 112
  43. Column 129
  44. Column 137
  45. Column 130
  46. Column 110
  47. Column 111
  48. Column 19
  49. Column 112
  50. Column 18
  51. Column 16
  52. Column 115
  53. Column 120
  54. Column 111
  55. Column 28
  56. Column 215
  57. Column 411
  58. Column 410
  59. Column 415
  60. Column 410
  61. Column 412
  62. Column 39
  63. Column 316
  64. Column 312
  65. Column 320
  66. Column 35
  67. Column 312
  68. Column 310
  69. Column 311
  70. Column 314
  71. Column 310
  72. Column 312
  73. Column 314
  74. Column 138
  75. Column 111
  76. Column 316
  77. Column 38
  78. Column 325
  79. Column 314
  80. Column 312
  81. Column 34
  82. Column 312
  83. Column 310
  84. Column 213
  85. Column 413
  86. Column 18

Level 272 questions

How many taps does level 272 take?

The verified solution clears it in 86 taps.

Where is level 272 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. It gets tighter toward the end, don't burn all your slots.

Do I need boosters for level 272?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.