Crumb Colony › All 220 levels › Level 217 · Bamboo-Copter

Level 217 · Bamboo-Copter

Bamboo-Copter

Bamboo-Copter is level 217 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 62 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
Hard middle
Blocks
1292
Colors
8
Ant boxes
62
Mechanics
1 golden key(s) · Mystery boxes · 1 noodle(s)

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 217

About the dish

Grandpa whittled a bamboo-copter with his penknife; you rubbed the stick between your palms and it whirred up into the sky. Once it landed on the roof, and I waited all evening for the wind to blow it down, but it never came.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly navy and blue, the middle band is mostly navy and black, and the core is mostly navy and black. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are navy, black and blue.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

1 noodle(s) run through the picture, 25 cells in all. They can only be slurped from their ends, so they act as walls until an end is free and as tunnels after that.

Reading the tray

The tray starts with 62 boxes in 4 columns. At the start 3 of the 4 front boxes can bite right away: gold (has to wait), navy (bites now), black (bites now) and blue (bites now).

Locked boxes start in column 2, row 11.

19 mystery box(es) only show their color when they reach the front.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 62 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending012345151015202530354045505560
Boxes waiting in the slots before each tap · tap 1–62

Opening (taps 1–22): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 23–41): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Ending (taps 42–62): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

A key comes out before tap 40.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

The start is easy and the pressure builds in the middle. Use the calm opening to sort out the back rows and try to have two slots free before the middle phase.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Noodles are eaten only from an end with a white dot, never from the middle. Look for ends that are already free or about to be: slurping one opens a tunnel straight into the picture and can uncover inner colours early. A noodle with both ends buried is a wall until you dig to one of its ends.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Noodles · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 316
  2. Column 38
  3. Column 432
  4. Column 429
  5. Column 216
  6. Column 240
  7. Column 210
  8. Column 2127
  9. Column 212
  10. Column 115
  11. Column 18
  12. Column 116
  13. Column 325
  14. Column 35
  15. Column 312
  16. Column 318
  17. Column 314
  18. Column 17
  19. Column 127
  20. Column 121
  21. Column 17
  22. Column 36
  23. Column 338
  24. Column 439
  25. Column 46
  26. Column 410
  27. Column 49
  28. Column 483
  29. Column 414
  30. Column 411
  31. Column 415
  32. Column 413
  33. Column 112
  34. Column 110
  35. Column 151
  36. Column 49
  37. Column 420
  38. Column 227
  39. Column 214
  40. Column 210
  41. Column 28
  42. Column 130
  43. Column 114
  44. Column 12
  45. Column 18
  46. Column 321
  47. Column 335
  48. Column 28
  49. Column 21
  50. Column 216
  51. Column 28
  52. Column 324
  53. Column 311
  54. Column 313
  55. Column 37
  56. Column 39
  57. Column 24
  58. Column 416
  59. Column 47
  60. Column 28
  61. Column 125
  62. Column 2155

Level 217 questions

How many taps does level 217 take?

The verified solution clears it in 62 taps.

Where is level 217 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Easy start, a squeeze in the middle, keep slots in reserve.

Do I need boosters for level 217?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.