Level 158 · Fishing Net
Fishing Net is level 158 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 95 ant boxes, and the difficulty is Expert.
- Difficulty
- Expert
- Pacing
- Hard middle
- Blocks
- 1292
- Colors
- 8
- Ant boxes
- 95
- Mechanics
- 7 chained pair(s) · 1 golden key(s) · Spider web (54 bites) · Mystery boxes
Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.
Play level 158About the dish
When Grandpa cast his net, it opened into a circle in the air and landed with only a ring of floats showing. When he pulled it in, a fish was flapping in the bottom, and I clapped and cheered on the bank.
How the picture comes apart
From the frame to the center the picture is 18 layers deep. The outer ring is mostly teal and black, the middle band is mostly black and cream, and the core is mostly black and grey. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are teal, black and cream.
The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.
The spider web covers 30 cells in the outer ring of the picture and needs 54 bites from soldier ants.
Reading the tray
The tray starts with 95 boxes in 4 columns. At the start 4 of the 4 front boxes can bite right away: teal (bites now), teal (bites now), teal (bites now) and light blue (bites now).
Chained pairs start in column 1–2, row 13, column 2–3, row 11, column 2–3, row 15, column 2–3, row 16, column 3–4, row 10, column 3–4, row 13 and column 3–4, row 14.
Locked boxes start in column 1, row 16.
21 mystery box(es) only show their color when they reach the front.
6 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 88 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–25): 34% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Middle (taps 26–52): 33% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Ending (taps 53–88): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.
A key comes out before tap 59. Chained pairs are taken at taps 34, 37, 44, 49, 50, 51 and 52.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
The start is easy and the pressure builds in the middle. Use the calm opening to sort out the back rows and try to have two slots free before the middle phase.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Chained boxes need both halves in the front row and two free slots. Take the boxes in front of them first and free two neighboring slots in advance.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
Strategy guide: reading the tray and keeping the nest clear · Chained boxes · Locks and golden keys · Spider webs and soldier ants · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 127
- Column 111
- Column 137
- Column 411
- Column 232
- Column 214
- Column 211
- Column 213
- Column 111
- Column 143
- Column 134
- Column 29
- Column 447
- Column 410
- Column 411
- Column 412
- Column 48
- Column 415
- Column 416
- Column 311
- Column 316
- Column 111
- Column 316
- Column 32
- Column 311
- Column 316
- Column 312
- Column 311
- Column 311
- Column 422
- Column 213
- Column 214
- Column 210
- Column 321 + Column 47
- Column 28
- Column 29
- Column 215 + Column 38
- Column 19
- Column 117
- Column 114
- Column 111
- Column 117
- Column 28
- Column 14 + Column 216
- Column 29
- Column 39
- Column 48
- Column 44
- Column 313 + Column 412
- Column 316 + Column 427
- Column 211 + Column 323
- Column 215 + Column 311
- Column 216
- Column 222
- Column 213
- Column 215
- Column 210
- Column 213
- Column 48
- Column 413
- Column 421
- Column 415
- Column 410
- Column 49
- Column 445
- Column 49
- Column 417
- Column 39
- Column 38
- Column 39
- Column 316
- Column 37
- Column 311
- Column 311
- Column 116
- Column 113
- Column 110
- Column 12
- Column 115
- Column 116
- Column 17
- Column 135
- Column 113
- Column 18
- Column 24
- Column 28
- Column 114
- Column 38
Level 158 questions
How many taps does level 158 take?
The verified solution clears it in 88 taps, and 7 of them take a chained pair.
Where is level 158 hardest?
It rarely jams at all; the challenge is keeping a steady rhythm. Easy start, a squeeze in the middle, keep slots in reserve.
Do I need boosters for level 158?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.