Level 380 · Midnight Diner
Midnight Diner is level 380 of Crumb Colony. The pixel picture has 1292 blocks in 14 colors, the tray holds 107 ant boxes, and the difficulty is Expert.
- Difficulty
- Expert
- Pacing
- All the way
- Blocks
- 1292
- Colors
- 14
- Ant boxes
- 107
- Mechanics
- 1 golden key(s) · Ice · Spider web (45 bites) · Number blocks · Mystery boxes
Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.
Play level 380About the dish
Past midnight the red lantern is still lit. Push the curtain aside: a bowl of noodles, a flask of sake, and the cook makes whatever you ask.
How the picture comes apart
From the frame to the center the picture is 18 layers deep. The outer ring is mostly olive and dark red, the middle band is mostly black and navy, and the core is mostly grey and tan. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.
By block count the biggest colors are olive, black and dark red.
The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.
The spider web covers 30 cells in the outer ring of the picture and needs 45 bites from soldier ants.
1 number block(s) take 36 bites in total.
4% of the blocks are frozen and take two bites each.
Reading the tray
The tray starts with 107 boxes in 4 columns. At the start 1 of the 4 front boxes can bite right away: white (has to wait), yellow (has to wait), black (bites now) and white (has to wait).
Locked boxes start in column 4, row 20.
49 mystery box(es) only show their color when they reach the front.
4 soldier box(es) carry the bites for the web.
How the verified run plays out
The solution further down was played to the end in the real game, with ants walking and real timing. It takes 107 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.
Opening (taps 1–39): 34% of the blocks are eaten, with up to 3 of the 5 slots holding a box that is waiting.
Middle (taps 40–71): 34% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.
Ending (taps 72–107): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.
A key comes out before tap 56. The web breaks before tap 95.
Strategy
Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.
Tight from start to finish. Only take boxes that can send ants immediately, watch the second and third rows of the tray, and plan the next tap ahead.
Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.
Ice blocks take two bites, so one block uses two ants. Icy areas are eaten slowly and the matching boxes stay in their slots a little longer.
Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.
Number blocks take many bites; the number is how many remain. They can be bitten as soon as any side is exposed, and several boxes of that color can work on one at once.
Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.
Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Ice blocks · Spider webs and soldier ants · Number blocks · Difficulty curves
Step-by-step solution
This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.
Show the solution
- Column 415
- Column 415
- Column 44
- Column 414
- Column 49
- Column 412
- Column 411
- Column 410
- Column 415
- Column 414
- Column 414
- Column 48
- Column 48
- Column 422
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- Column 426
- Column 24
- Column 210
- Column 24
- Column 28
- Column 29
- Column 217
- Column 210
- Column 217
- Column 224
- Column 226
- Column 218
- Column 228
- Column 116
- Column 19
- Column 17
- Column 116
- Column 110
- Column 116
- Column 113
- Column 19
- Column 19
- Column 110
- Column 112
- Column 116
- Column 17
- Column 112
- Column 15
- Column 111
- Column 116
- Column 34
- Column 312
- Column 316
- Column 343
- Column 310
- Column 312
- Column 39
- Column 323
- Column 312
- Column 317
- Column 315
- Column 38
- Column 312
- Column 315
- Column 318
- Column 314
- Column 312
- Column 322
- Column 312
- Column 323
- Column 311
- Column 317
- Column 38
- Column 416
- Column 412
- Column 416
- Column 410
- Column 218
- Column 212
- Column 215
- Column 19
- Column 117
- Column 110
- Column 115
- Column 310
- Column 232
- Column 218
- Column 22
- Column 21
- Column 28
- Column 29
- Column 25
- Column 211
- Column 214
- Column 410
- Column 212
- Column 211
- Column 18
- Column 14
- Column 110
- Column 115
- Column 413
- Column 49
- Column 411
- Column 110
- Column 312
- Column 316
- Column 38
- Column 210
- Column 416
Level 380 questions
How many taps does level 380 take?
The verified solution clears it in 107 taps.
Where is level 380 hardest?
It rarely jams at all; the challenge is keeping a steady rhythm. Tight from start to finish, think through every tap.
Do I need boosters for level 380?
No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.