Crumb Colony › All 240 levels › Level 224 · Witch Hat

Level 224 · Witch Hat

Witch Hat

Witch Hat is level 224 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 73 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
Hard ending
Blocks
1292
Colors
8
Ant boxes
73
Mechanics
1 golden key(s) · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 224

About the dish

A tall, pointed black witch hat with a wide floppy brim and a buckled band, the first thing everyone grabs when dressing up.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly navy and black, the middle band is mostly navy and purple, and the core is mostly purple and orange. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are navy, purple and black.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

Reading the tray

The tray starts with 73 boxes in 4 columns, and none of the 4 front boxes can bite right away: orange (has to wait), purple (has to wait), purple (has to wait) and cream (has to wait). The first taps have to dig.

23 mystery box(es) only show their color when they reach the front.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 73 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending0123451510152025303540455055606570
Boxes waiting in the slots before each tap · tap 1–73

Opening (taps 1–23): 34% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 24–52): 33% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Ending (taps 53–73): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

A key comes out before tap 25.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

This level tightens toward the end and the last third jams most easily. Don't fill all five slots early; keep room for the inner colors that appear layer by layer at the finish.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 214
  2. Column 214
  3. Column 216
  4. Column 211
  5. Column 219
  6. Column 222
  7. Column 213
  8. Column 225
  9. Column 219
  10. Column 413
  11. Column 412
  12. Column 411
  13. Column 428
  14. Column 436
  15. Column 416
  16. Column 422
  17. Column 47
  18. Column 116
  19. Column 115
  20. Column 112
  21. Column 112
  22. Column 174
  23. Column 144
  24. Column 110
  25. Column 113
  26. Column 115
  27. Column 126
  28. Column 19
  29. Column 18
  30. Column 114
  31. Column 113
  32. Column 411
  33. Column 414
  34. Column 410
  35. Column 453
  36. Column 416
  37. Column 46
  38. Column 410
  39. Column 38
  40. Column 38
  41. Column 313
  42. Column 39
  43. Column 37
  44. Column 32
  45. Column 38
  46. Column 17
  47. Column 124
  48. Column 121
  49. Column 315
  50. Column 310
  51. Column 328
  52. Column 336
  53. Column 310
  54. Column 324
  55. Column 323
  56. Column 27
  57. Column 216
  58. Column 215
  59. Column 27
  60. Column 213
  61. Column 230
  62. Column 237
  63. Column 27
  64. Column 46
  65. Column 411
  66. Column 416
  67. Column 430
  68. Column 315
  69. Column 373
  70. Column 316
  71. Column 321
  72. Column 216
  73. Column 14

Level 224 questions

How many taps does level 224 take?

The verified solution clears it in 73 taps.

Where is level 224 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. It gets tighter toward the end, don't burn all your slots.

Do I need boosters for level 224?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.