Crumb Colony › All 220 levels › Level 193 · Skipping Rope

Level 193 · Skipping Rope

Skipping Rope

Skipping Rope is level 193 of Crumb Colony. The pixel picture has 1292 blocks in 7 colors, the tray holds 70 ant boxes, and the difficulty is Expert.

Difficulty
Expert
Pacing
Waves
Blocks
1292
Colors
7
Ant boxes
70
Mechanics
1 golden key(s) · Spider web (54 bites) · Mystery boxes · 3 noodle(s)

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 193

About the dish

The skipping ropes at the shop had wooden handles and red-and-white cord. At break we lined up to jump the long rope, counting as we went, and whoever tripped swapped out for the next kid.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly white and mint, the middle band is mostly white and black, and the core is mostly white and black. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are white, black and mint.

The 1 golden key(s) are buried in the outer ring of the picture, so the locks they open come into play early.

The spider web covers 30 cells in the middle band of the picture and needs 54 bites from soldier ants.

3 noodle(s) run through the picture, 120 cells in all. They can only be slurped from their ends, so they act as walls until an end is free and as tunnels after that.

Reading the tray

The tray starts with 70 boxes in 4 columns. At the start 2 of the 4 front boxes can bite right away: white (bites now), blue (has to wait), white (bites now) and green (has to wait).

Locked boxes start in column 2, row 6.

32 mystery box(es) only show their color when they reach the front.

4 soldier box(es) carry the bites for the web.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 70 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending0123451510152025303540455055606570
Boxes waiting in the slots before each tap · tap 1–70

Opening (taps 1–28): 36% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 29–49): 31% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Ending (taps 50–70): 33% of the blocks are eaten, with up to 0 of the 5 slots holding a box that is waiting.

A key comes out before tap 23. The web breaks before tap 15.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

Pressure comes in waves: the opening and the ending are tight, the middle is a breather. Use the middle to clear slots and bring chained or locked boxes to the front.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Nothing under the spider web can be eaten. Wait until the edge of the web is exposed before sending the soldier box (the leafy green one), or it just occupies a slot.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Noodles are eaten only from an end with a white dot, never from the middle. Look for ends that are already free or about to be: slurping one opens a tunnel straight into the picture and can uncover inner colours early. A noodle with both ends buried is a wall until you dig to one of its ends.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Spider webs and soldier ants · Noodles · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 127
  2. Column 112
  3. Column 119
  4. Column 111
  5. Column 127
  6. Column 112
  7. Column 414
  8. Column 412
  9. Column 37
  10. Column 312
  11. Column 316
  12. Column 414
  13. Column 49
  14. Column 424
  15. Column 410
  16. Column 442
  17. Column 411
  18. Column 48
  19. Column 319
  20. Column 322
  21. Column 313
  22. Column 335
  23. Column 363
  24. Column 315
  25. Column 319
  26. Column 312
  27. Column 314
  28. Column 350
  29. Column 392
  30. Column 311
  31. Column 33
  32. Column 335
  33. Column 210
  34. Column 212
  35. Column 212
  36. Column 29
  37. Column 29
  38. Column 213
  39. Column 214
  40. Column 226
  41. Column 211
  42. Column 28
  43. Column 218
  44. Column 112
  45. Column 112
  46. Column 119
  47. Column 15
  48. Column 116
  49. Column 126
  50. Column 17
  51. Column 133
  52. Column 116
  53. Column 49
  54. Column 415
  55. Column 437
  56. Column 419
  57. Column 436
  58. Column 211
  59. Column 261
  60. Column 218
  61. Column 22
  62. Column 27
  63. Column 230
  64. Column 412
  65. Column 412
  66. Column 423
  67. Column 118
  68. Column 235
  69. Column 47
  70. Column 116

Level 193 questions

How many taps does level 193 take?

The verified solution clears it in 70 taps.

Where is level 193 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. Tight, then loose, then tight; tidy the back rows during the calm.

Do I need boosters for level 193?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.