Crumb Colony › All 220 levels › Level 212 · Ice Lolly

Level 212 · Ice Lolly

Ice Lolly

Ice Lolly is level 212 of Crumb Colony. The pixel picture has 1292 blocks in 8 colors, the tray holds 103 ant boxes, and the difficulty is Hard.

Difficulty
Hard
Pacing
Hard ending
Blocks
1292
Colors
8
Ant boxes
103
Mechanics
1 golden key(s) · Ice · Mystery boxes

Like this pixel picture? BitBead can turn it into a printable fuse bead pattern.

Play level 212

About the dish

The ice lolly man pushed his bike down the lane calling out, a white wooden box on the back wrapped tight in an old quilt. The plain ice lollies cost a few cents, sweet and icy and quick to melt, and the sugary drips on the ground soon brought the ants.

How the picture comes apart

From the frame to the center the picture is 18 layers deep. The outer ring is mostly navy, the middle band is mostly white and black, and the core is mostly white and light blue. Ants can only reach the next layer once the one around it is gone, so the core colors are the last to become useful.

By block count the biggest colors are navy and white.

The 1 golden key(s) are buried in the middle band of the picture, so the locks they open come into play around the middle of the level.

23% of the blocks are frozen and take two bites each.

Reading the tray

The tray starts with 103 boxes in 4 columns. At the start 2 of the 4 front boxes can bite right away: navy (bites now), navy (bites now), red (has to wait) and light blue (has to wait).

Locked boxes start in column 3, row 24.

41 mystery box(es) only show their color when they reach the front.

How the verified run plays out

The solution further down was played to the end in the real game, with ants walking and real timing. It takes 103 taps. The chart shows how many boxes were still parked in the 5 slots, waiting for their color, just before each tap.

Opening Middle Ending01234515101520253035404550556065707580859095100
Boxes waiting in the slots before each tap · tap 1–103

Opening (taps 1–37): 35% of the blocks are eaten, with up to 4 of the 5 slots holding a box that is waiting.

Middle (taps 38–73): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

Ending (taps 74–103): 33% of the blocks are eaten, with up to 2 of the 5 slots holding a box that is waiting.

A key comes out before tap 83.

Strategy

Check the colors of the first three boxes in each column and compare them with the colors exposed on the outer ring of the picture. Always keep one slot free to catch a color that can't be eaten yet.

This level tightens toward the end and the last third jams most easily. Don't fill all five slots early; keep room for the inner colors that appear layer by layer at the finish.

Keys are buried in the picture and must be dug out to open the locks in the tray. Prioritize colors that eat around the keys so locked boxes don't block the front row for long.

Ice blocks take two bites, so one block uses two ants. Icy areas are eaten slowly and the matching boxes stay in their slots a little longer.

Mystery boxes show their color only when they reach the front. When you see one coming, don't fill every slot; leave room for it.

Strategy guide: reading the tray and keeping the nest clear · Locks and golden keys · Ice blocks · Difficulty curves

Step-by-step solution

This order of taps is verified to clear the level. Columns are numbered 1–4 from the left; after each tap, wait until the ants are out before the next one. Two boxes shown together are a chained pair taken in one tap.

Show the solution
  1. Column 325
  2. Column 38
  3. Column 314
  4. Column 313
  5. Column 352
  6. Column 410
  7. Column 415
  8. Column 48
  9. Column 49
  10. Column 430
  11. Column 410
  12. Column 210
  13. Column 28
  14. Column 211
  15. Column 214
  16. Column 216
  17. Column 211
  18. Column 218
  19. Column 211
  20. Column 215
  21. Column 225
  22. Column 214
  23. Column 212
  24. Column 215
  25. Column 214
  26. Column 29
  27. Column 219
  28. Column 28
  29. Column 27
  30. Column 211
  31. Column 225
  32. Column 225
  33. Column 218
  34. Column 229
  35. Column 220
  36. Column 313
  37. Column 326
  38. Column 311
  39. Column 314
  40. Column 312
  41. Column 34
  42. Column 316
  43. Column 315
  44. Column 38
  45. Column 313
  46. Column 314
  47. Column 39
  48. Column 313
  49. Column 49
  50. Column 17
  51. Column 113
  52. Column 28
  53. Column 18
  54. Column 111
  55. Column 115
  56. Column 18
  57. Column 123
  58. Column 115
  59. Column 124
  60. Column 115
  61. Column 115
  62. Column 17
  63. Column 112
  64. Column 112
  65. Column 111
  66. Column 111
  67. Column 112
  68. Column 116
  69. Column 113
  70. Column 131
  71. Column 115
  72. Column 129
  73. Column 19
  74. Column 121
  75. Column 214
  76. Column 116
  77. Column 124
  78. Column 34
  79. Column 38
  80. Column 49
  81. Column 423
  82. Column 410
  83. Column 49
  84. Column 416
  85. Column 415
  86. Column 423
  87. Column 412
  88. Column 417
  89. Column 49
  90. Column 415
  91. Column 414
  92. Column 421
  93. Column 48
  94. Column 411
  95. Column 410
  96. Column 312
  97. Column 411
  98. Column 414
  99. Column 38
  100. Column 329
  101. Column 3113
  102. Column 37
  103. Column 39

Level 212 questions

How many taps does level 212 take?

The verified solution clears it in 103 taps.

Where is level 212 hardest?

It rarely jams at all; the challenge is keeping a steady rhythm. It gets tighter toward the end, don't burn all your slots.

Do I need boosters for level 212?

No. Every level, this one included, can be cleared without boosters, and the step-by-step solution on this page uses none. Each booster you use costs one of the three stars.